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Showing posts with label Article. Show all posts
Showing posts with label Article. Show all posts

Saturday, January 10, 2009

Top 10 Animation/VFX Tools of the Year


3dsmax was named as one of the Top 10 Animation/VFX Tools by Animation Magazine!

Check out the article here.


Thursday, January 8, 2009

Modelling Web Camera With 3d Studio Max





Learning the 3d Studio Max basic modelling, create the web camera. It’s easy to learn for 3d studio max beginner users.

Step 1

Lets go to TOP VIEW and create two circles. You can see the radius I used. Make the center in 0,0 coordinates like on the picture. You need to Copy and Paste (CTRL+C, CTRL+V) the bigger circle. You can hide it.

Read Complete Tutorial





Friday, February 15, 2008

7 films shortlisted for visual effects Oscar

"Pirates of the Caribbean: At World's End" -- the sequel to last year's visual effects Oscar winner "Dead Man's Chest" -- made the shortlist for this year's Academy Awards VFX category, while "Spider-Man 3" -- the sequel to 2005 category winner "Spider-Man 2" -- did not.

The Academy of Motion Picture Arts and Sciences said that seven films remain in contention for achievement in visual effects for the 80th Annual Academy Awards, down from a list of 15 released last month. Surprising some, the seven are "The Bourne Ultimatum," "Evan Almighty," "The Golden Compass," "I Am Legend," "300," "Transformers" and the aforementioned "At World's End."

"Spider-Man 3" failed to make the shortlist, as did the sequel "Harry Potter and the Order of the Phoenix," though all four previous "Potter" films were shortlisted in past years.

The closely watched performance-capture-based "Beowulf" also was passed over this year.


Thursday, February 14, 2008

3dsmax 2008 Overview

Viewing and Handling of Large, Complex Scenes3ds Max 2008 software delivers new viewport technology and optimizations that result in vastly improved interactivity of even the largest, most complex scenes. Common tasks and operations—selection, material assignment, transform, grouping, cloning, and many more—are now significantly faster, making 3ds Max 2008 the most streamlined version of the software ever. Plus, a new Scene Explorer makes managing large scenes—and interacting with hundreds or even thousands of objects—far more intuitive.

Review Rendering
Produce stunning photo-real imagery, faster. With the release of 3ds Max 2008, Autodesk unveils Review. This powerful new toolset supports iterative rendering workflows by delivering interactive previewing of shadows, the 3ds Max sun/sky environment, and mental ray® Architectural and Design material settings. Based on the latest game engine technology, Review gives you the instant visual feedback you need to iterate rapidly.

Support for Complex Pipelines and Workflows
Quickly extend 3ds Max or streamline multi-application workflows. The new MAXScript ProEditor provides you with an intuitive interface for working with MAXScript that will streamline the scripting workflow, making it easier to author scripts that automate and customize 3ds Max. Deeper support for the DWG™ and FBX® file formats results in faster, more accurate importing of data from other popular Autodesk applications; plus, new features facilitate working with this imported data.

Artist-Friendly Modeling
Enjoy a less menu-dependent modeling experience. 3ds Max 2008 gives you a more streamlined, artist-friendly modeling workflow through a collection of hands-on modeling UI options that let you focus more on the creative process.