
In this 3ds Max tutorial Korosh Ghanbarzadeh explains the Pelt Mapping function, which is a perfect tool for creating UVs for objects.
UVs are the key to taking full advantage of 3D software. In fact, you can’t do much without a good UV set. Many Important functions such as Displacement concept and Texturing are directly depended on an object’s UVW mapping. So I’ve decided to show you how to create qualified UVs inside 3ds Max.
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Saturday, January 9, 2010
Perfect UVs by Pelt Mapping in 3ds Max
Wednesday, January 28, 2009
" Bipede Jump " Tutorial Part 3

This part covers hit animation, ground preaparation and camera animation. It also shows some fine tuning.
Biped Animation Tutorial PART 3 from Lukasz Kubinski on Vimeo.
Thursday, January 8, 2009
Modelling Web Camera With 3d Studio Max
Step 1 Lets go to TOP VIEW and create two circles. You can see the radius I used. Make the center in 0,0 coordinates like on the picture. You need to Copy and Paste (CTRL+C, CTRL+V) the bigger circle. You can hide it.

Learning the 3d Studio Max basic modelling, create the web camera. It’s easy to learn for 3d studio max beginner users.
Tuesday, December 16, 2008
" Bipede Jump " Tutorial Part 2

The second part of the greate tutorial from Lukasz Kubinski show us how to animate biped jump you'll enjoy with this tutorial .
Biped jump animation videotutorial part 2 from Lukasz Kubinski on Vimeo
The author of this video is Luke KUBIŃSKI, www.dashdot.pl
Sunday, December 7, 2008
" Bipede Jump " Tutorial Part 1

I' ve found this video on www.vimeo.com from Lukasz Kubinski he show us how to
animate " Bipede Jump " .created a nearly 2-hour video tutorial consisting of three parts.
In this video he use the polish language however you can understand it.
The first part shows the basic animation of biped running.
ANIMATION TUTORIAL PART1 from Lukasz Kubinski on Vimeo.
The author of this video is Luke KUBIŃSKI, www.dashdot.pl