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Wednesday, April 30, 2008

Texture Maker Enterprise 3.0.3






















Texture Maker Enterprise 3.0.3 | 13 MB
I've included the free Photoshop plugin to integrate this with PS, (I didn't think we needed to swamp the website with a bunch of downloads for it).

Description: Texture Maker is a seamless texture generator and designer. The application contains everything needed to create seamless textures for use in 3D rendering packages, game development, web graphics, image and video editing.

It can create procedural and hand painted textures from scratch, remove visible seams from existing images, crop textures from photos by applying a perspective correction, render seamless tiles from structure sample patches and combine existing textures and height maps with realistic illumination.
Also animated textures are no problem with Texture Maker. The program is even capable of generating seamless animation loops.

Texture Maker can be extended with plugins and automates complex operations with its scripting abilities. Nearly all functions take advantage of multiple CPUs in the system.

Feature Summary:
All functions are optimized for seamless textures
More than 130 different generators, filters and deformation tools
Nearly 700 presets for quick results
Standard tools for color correction, rescaling, adding borders etc.
Can render animated textures with seamless loops
Automatic mip-mapping for zoomed-out textures
Multi-Texture Mixer
Shader for realistic illumination
Textractor tool to extract textures from photos with perspective correction
ISampler tool to create large, homogeneous, seamless textures from sample patches
Kaleidoscope tool to render symmetrical tiles
Genetic Texture Generator for quick abstract tiles
Convert grayscale textures to RGB normal maps
Landscape renderer which produces environment maps
Particle System for animated textures like weapon effects and fluids
Realtime texture preview on standard primitives and pre-rendered models
Fully scriptable and batch rendering
Programmable hotkeys for optimal workflow
Extensive help system
Plug-Ins
Support for multiprocessor systems (SMP) and hyperthreading

For more info: Product homepage


Saturday, April 26, 2008

Evermotion Vray Video Tutorials





















Evermotion Vray Video Tutorials
Over 50 videos tutorials

For more info: Product homepage


Tuesday, April 22, 2008

aggressive_male_sit_argue






















aggressive_male_sit_argue .BIP file .


.BIP file format so you have to do is load this file and play back the animation with your Biped character in 3dsmax.
How to load .bip file .


download from ziddu

enjoy !


conversational_male_sit_talk



















conversational_male_sit_talk .BIP file .


.BIP file format so you have to do is load this file and play back the animation with your Biped character in 3dsmax.
How to load .bip file .


download from ziddu

enjoy!


How to load .bip file.










































































Wednesday, April 9, 2008

Autodesk 3ds Max 2009 (32 and 64bit)






















Get Precise Visual Feedback and Professional Renders
Reveal rendering streamlines and accelerates iterative workflows by providing precise control over what is rendered in the viewport of Framebuffer. Access to ProMaterials library for mental ray also provides materials for creating real-world design and building surfaces.

Streamline Your Character and Mapping Workflows
With 3ds Max 2009, Biped now offers animators a more efficient workflow for rigging quadrupeds, together with other features that facilitates the character animation process. The release also delivers ne UV editing features including a UV spline mapping tool, and enhanced Pelt and Relax toolset that streamline the UVW unwrap workflow.









Lumonix Shader FX v2.07 for 3ds max 2009





Shader FX is a full-featured real-time shader editor for 3ds Max. It allows artists with no previous programming experience to build complex HLSL FX shaders for use in Max's viewport and in external game engines. Built right into 3ds Max, it offers a gradual learning curve to .fx shaders for artists who are used to the 3ds Max material editor.
ShaderFX's powerful schematic interface lets you quickly assemble shaders that support complex effects such as parallax mapping, fresnel fall-off, and cube map reflection, all by simply connecting nodes together. Your shader progress is displayed and updated in 3ds Max's viewport as you build the shader so you can always see your results in real-time.


For more info: Product homepage