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Monday, June 22, 2009

RayFire Tool v1.44

RayFire 1.44 update available .
RayFire Tool gives you the ability to shoot, destroy, demolish, wreck, break down, wreak havoc, blow up, burst, detonate, explode and do other similar things you have always dreamed of to do in Max.

RayFire 1.44 Tool feature list:

  • NVidia PhysX Rigid Body support via RayFire user interface. Only 32 bit 3ds Max version. This means that You still can use RayFire with PhysX engine support on 64 bit PC, but only with 32 bit 3ds Max. Also pay attention that RayFireTool uses software PhysX engine, which means that You can use PhysX engine with any video card.
  • NVidia PhysX Influence. Allows You to affect on objects in sumulation by forces, spacewarps and mouse cursor. Animatable Time Scale property allows You to create Bullet Time effect in a seconds.
  • Interactive Demolition System for NVidia PhysX engine. Creates dynamic simulation and demolishes objects accordingly to their material and collision strength. Each fragment can demolish further with proper amount of collision strength.
  • Fragmentation. Allows you to fragment geometry objects.
  • Explosion. Allows you to realistically explode objects.
  • Reactor Rigid Body support via RayFire user interface.
  • Reactor Hit, Displace, and Holes Impact dformations for shooting.
  • Instant Action. Allows you to shoot and explode without gun, manually defining all impact spots on impact object.
  • Various effects for shooting, such as Impact flash, Muzzle Flash, Particle Debris, Geometry Debris, Fragmented Debris from Holes, Smoke, Sparks, Blood, Decals, Bullets and any Custom objects which you can define by yourself.
  • Interactive Layer Manager. Allows you to interactively change properties in the already created effects, select, hide\unhide, freeze\unfreeze and delete any created layer or effect.
  • Automatic update system.











More info & Download here : http://www.mirvadim.com







Saturday, May 2, 2009

Robot Bike tranformers


The new Bajaj DTSi commercial starring Pulsar 220, XCD 135 & Discover as ROBOTS. Created by Leo Burnett India & directed by Tarsem.







Friday, April 17, 2009

ShaderMap™ Pro

ShaderMap Pro is an application for creating and converting rendering maps for use in computer graphics. It creates displacement (height), normal, ambient occlusion, specular, and dudv maps from diffuse, displacement, or normal maps. ShaderMap Pro makes this process fast and easy by providing a simple and powerful user interface.


ShaderMap Pro Features
Fully tested in Windows® XP and Vista (x86 and x64)

* Convert Diffuse Maps to: Displacement (Height), Normal, Ambient Occlusion, Specular, and Dudv.
* Convert Displacement Maps to: Normal, Ambient Occlusion, Specular, and Dudv.
* Convert Normal Maps to: Displacement, Modified Normal, Ambient Occlusion, Specular, and Dudv.
* Preview Maps using Normal and Parallax shaders in real-time.
* Apply maps to custom 3d models.
* Export command lines for CL version.
* Batch process large numbers of maps.
* Control output directories for each map.
* Create seamless maps from tileable textures.


ShaderMap Pro Requirements
Minimum Computer Environment:

* Windows® XP or Vista (x86 or x64)
* 512 MB RAM
* Video card that supports OpenGL 1.4 or DirectX 9c
* 1.5 GHz CPU


Recommended Computer Environment:

* Windows® XP or Vista (x86 or x64)
* 2 GB RAM
* Video card that supports OpenGL 2.0 and DirectX 9c
* 2.0 GHz CPU




View more info & Download a feature limited here -> Demo of ShaderMap Pro.


Monday, April 13, 2009

Autodesk SketchBook Pro 2010



Autodesk SketchBook Pro Designed for use with tablet PCs or digitized pen tablets, Autodesk® SketchBook® Pro painting and drawing software is your digital sketchpad. It is easy to use with fast, reactive drawing and productivity-enhancing tools that help you express your ideas freely and boost production. Use it in any design process where pen and paper would traditionally be used, including:

* Product concept design and ideation
* Illustrations
* Character studies
* Set and level designs
* Storyboarding
* Annotation and review



Paint User Interface
The user interface is easy to learn for new users and fast and efficient for experts. Customizable marking menus give one-flick access to key tools like colors and brushes. Intuitive on-demand controls zoom, pan and rotate the canvas. Straight-edge and ellipse templates capture perfect strokes. Floating tools change your brush size as you work—without opening the brush editor.

Brush Customization
Create nontraditional brushes to add texture to an image, enhancing the creative drawing process beyond what is possible with pen and paper. Create and save your own brushes, erasers, airbrushes, or smear brushes. Vary the size, transparency, roundness, slant, and stamp spacing. You can also specify your own image as the brush stamp to create custom texture brushes.

Drawing Annotations
Quickly load and view images and digital photographs. Use brushes to mark up and add comments.

Email Integration
Integrated email lets you instantly send sketches and annotations to colleagues and clients. New email messages are created automatically in your default email program with the current image attached.




You can view more info and download trial version here :

Download here


Sunday, April 12, 2009

Wood textures


Wood textures
32 JPG | 1681X1276 | 150 DPI | 13.33 Mb


download

http://rapidshare.com/files/198113445/Wood-textures-2.rar


Tuesday, April 7, 2009

Autodesk 3Ds MAX 2010 !



Create stunning 3D models in less time with Autodesk 3ds Max 2010 software.This full-featured 3D modeling, animation, and rendering solution is used to produce top-selling games and award-winning film and video content. It’s the tool of choice for quickly generating realistic characters, seamless CG effects, jaw-dropping games, or top-quality
film and television content. Enhanced toolsets let you create your 3D environment the way you want, manage complex scenes, and take advantage of improved software interoperability and pipeline-integration support.

Leaders in the game development, television, film, and digital
publishing industries will want to explore this latest release of
the best-in-class 3D modeling software.


What’s New

The award-winning Autodesk® 3ds Max® software is the tool of choice for leaders in the game development, television, film, and digital publishing industries who want a comprehensive 3D modeling, animation, and rendering solution right out of the box.




Now, Autodesk 3ds Max 2010 builds on this success with powerful new toolsets to help you shape your worlds the way you want, manage complex scenes with ease, and take advantage of unprecedented support for software interoperability and pipeline integration.

You can view more info : http://usa.autodesk.com/adsk/servlet/index?siteID=123112&id=7658360













Wednesday, March 25, 2009

Pixplant v2.0.43


PixPlant 2 is a smart 3D texturing tool that creates high quality normal, displacement, specular maps and seamless textures from plain photos.
Based on photos, PixPlant adds an unlimited choice of realistic materials for your projects: just pick an interesting photo, run PixPlant and get a perfect seamless 3D texture.
Benefits for 3D visualization, architecture and games:


* Quickly create unique seamless 3D textures, horizontally and/or vertically tiled.
* Based on real-life photos, PixPlant generates realistic textures without the complication of procedural texture generation tools.
* Generate and fine tune normal, displacement and specular maps for highly realistic 3D texturing.

You can view More info & Download free demo here enjoy ^^

http://www.pixplant.com/