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Monday, March 31, 2008

Friday, March 28, 2008

3D Model vw Golf 4 Tuned and Painted






















3D Model vw Golf 4 Tuned and Painted | 4.1 MB
Format: 3ds max (.max)
This is great Volkswagen golf 4 tuned 3ds max model idecided to add some painting.!!! Rendered with V-ray.


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Thursday, March 27, 2008

v-ray Architectural materials

















complete collection for V-ray.
67 Ready made Materials is Here. 94 Mb

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Lightrigger for 3d max 9
























The LightRigger script runs inside 3ds max 3-2008 and provides a draft-quality, global illumination lighting system for the default scanline renderer. Unlike full-featured global illumination renderers, LightRigger uses standard 3ds Max lights and components to simulate only the diffuse interreflection component of global illumination.

LightRigger's main advantage is speed, both in setup and rendering. The core principle on which it's founded is the well known "old-school" approach of using a light dome or rig, but LightRigger takes it much, much further. Using a little-known behavior of the default scanline renderer, LightRigger is able to convert Light Rigs into Shadow Rigs, which add shadows but no light at all to the scene. This is what allows multiple Rigs to work together in the same scene....something that is impossible using any other available light dome script.

LightRigger is also unique in that objects illuminated with its Rigs are able to move and animate freely, rather than be restricted to the scope of a single, large light dome. The amount of control in the LightRigger system is unmatched, allowing you to focus on your scene instead of continually managing a loose group of lights


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Simple Global Illumination in V-ray






















High-quality rendering output in v-ray. Tutorial about how can u set u GI in vray 7min | 30mb

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3d max plugin
size: 3.8mb
SimCloth is a simple cloth plugin for discreet 3dsmax(tm) capable of simulating different kinds of fabrics, as well as rigid bodies. SimCloth supports full collision and self-collision detection and response.


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Wednesday, March 26, 2008

Future City 3DS MAX full scene



























Future City | 3DS MAX full scene, VRay | 16,5 Mb

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Saturday, March 22, 2008

Onyx TREE STORM (3ds Max)


















Onyx TREE STORM 6 is the newely released expanded version of a very popular plugin for ElectricImage Universe. It connects Onyx TREE creators to Universe, thus making all the power and functionality of all four OnyxTREE creators available to the user during the scene composition.


















OnyxTREE STORM 6 is based on advanced, extremely powerful communication protocol which was invented by Bojana and Pjer. STORM communication protocol enables direct transfer of 3D vegetation from Onyx modelers to EIAS. And it makes the animation of wind and growth possible. Moreover, all the parameter changes made in any Onyx modeler will automatically register and the corresponding plant on the EIU scene will change accordingly. Besides its totally new concept and the new power that comes with it, new STORM also brings about some long awaited features like UVs for texture mapping, the mapping of real leaves, speed optimization for static trees, and 50% reduction of RAM requirements for modeling. It supports network rendering.


Key OnyxTREE STORM 6 Features
Speed
Supports BAMBOO, BROADLEAF, CONIFER, and PALM creators
Interactive changes of all plant parameters
Wind
Growth
Random variation
Color-per-vertex
UV mapping coordinates
Natural leaves
Two preview modes
Convenience
Multi-platform

size: 7.22 MB


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3Ds Max Character




















A 3Ds Max Model + Vray Settings | Size 2 mg

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Friday, March 21, 2008

Vauxhall 3d model



















Vauxhall 3d model - 2 Mb

Vauxhall in .max format. Included with textures to convert it into a police vehicle. switch on the maps in diffuse slot and unhide the lights your police vehicle will be ready.



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Tuesday, March 11, 2008

SITNI SATI DREAMSCAPE V2.5D FOR 3DS MAX 2008


DreamScape is sophisticated set of 3DS MAX plug-ins for creating and rendering realistic landscapes, seascapes, skies, clouds, outdoor lighting and more. In contrast to other terrain creation tools for 3DS MAX, DreamScape Terra uses new rendering technologies that occupy much less of your computers memory (RAM) making it possible to render large detailed terrains on even a modest system. An intuitive and friendly user interface will allow you to easily tweak terrain properties, interactively paint elevation, and even to apply erosion effects. We have created an API for those who would like to create custom filters for terrain processing and modification. DreamScape's Terra also allows importing standard DEM, SDTS and Terragen files. The possibilities are unlimited.

DreamScape's Sea Material is here to help you render very realistic sea surfaces including reflections, refractions, bump mapping, foam and underwater scenery. Sea Material is applied to the SeaSurface object that is powered by advanced FOV-based mesh creation algorithms. By using this method it is possible to render huge seascapes that are 'RAM friendly' as well. SeaSurface can create realistic water patterns and motion based on the oceanographic studies and observations. If you need powerful and affordable tool for creating "real world" environments, DreamScape is the right choice.

For more info: Product homepage

Enjoy !


3D plane models














10 3D plane models : 3DS format


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Sunday, March 9, 2008

Mental Ray samples in 3dsmax scenes





















Mental Ray samples in 3dsmax scenes - 4 Mb
30 Mental Ray materials provided in 3dsmax files. Contains lens shader,
dirtmap, GI dome, metallic paints, anistropic shader, bricks, caustics, rust, grass and more.



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Saturday, March 8, 2008

NFS 3d model HQ Cars (MW,Carbon)




















model cars from Need for Speed games (Most wanted, Carbon)
number 48 pieces, quality of the floats from the middle to normal ...

with textures and options 3ds



download from depositfiles


Tuesday, March 4, 2008

Computer Graphics World - February 2008






















Computer Graphics World - February 2008

Computer Graphics World Magazine
February 2008 | 52 Pages | PDF | 3.73 MB




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