In this 3ds Max tutorial Korosh Ghanbarzadeh explains the Pelt Mapping function, which is a perfect tool for creating UVs for objects.
UVs are the key to taking full advantage of 3D software. In fact, you can’t do much without a good UV set. Many Important functions such as Displacement concept and Texturing are directly depended on an object’s UVW mapping. So I’ve decided to show you how to create qualified UVs inside 3ds Max.
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Saturday, January 9, 2010
Friday, January 8, 2010
particleIllusion is a standalone application that allows you to quickly and easily create amazing effects: explosions, smoke, fire, sparkles, motion graphics backgrounds, space effects, creatures, and abstract artistic effects -- literally hundreds of different types of effects.
particleIllusion 3.0 is our fully-featured professional version. It uses the latest version of our particle engine, and can create the largest number of effects, with amazing realism and complexity.
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More info Here
Hope u enjoy ^^