Autodesk® 3ds Max® 2011 3D modeling, animation, rendering software includes the following new and enhanced features:
- Slate, a new node-based material editor, enables you to more easily visualize and edit material component relationships.
- Quicksilver hardware renderer enables you to create high-fidelity pre-visualizations, animatics, and games-related marketing materials in less time.
- Graphite modeling and Viewport Canvas tools help accelerate modeling and texturing tasks.
- The new 3ds Max Composite feature offers high-performance, HDR-capable compositing tools and is based on technology from Autodesk® Toxik® software.
- 3ds Max 2010-compatible format enables you to save scene files to help manage the transition to 3ds Max 2011.
Watch Videos of these new features in Autodesk® 3ds Max® 2011
More info here : >> 3ds max 2011
Pretty good post. I just stumbled upon your blog and wanted to say that I have really enjoyed reading your blog posts
ReplyDeleteNo blog-spot to the new 2012 version? Anyway, 2012 is better, less bugs but the same like 2011 in deep. :P
ReplyDeletevery nice blog find out more 3d studio max tutorials
ReplyDeleteHi,
ReplyDeleteI think its time to update the version, 2012 and 2013 already released.
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Thanks foor writing
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