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Tuesday, October 19, 2010

What’s New in 3ds Max 2011

Autodesk® 3ds Max® 2011 3D modeling, animation, rendering software includes the following new and enhanced features:

  • Slate, a new node-based material editor, enables you to more easily visualize and edit material component relationships.
  • Quicksilver hardware renderer enables you to create high-fidelity pre-visualizations, animatics, and games-related marketing materials in less time.
  • Graphite modeling and Viewport Canvas tools help accelerate modeling and texturing tasks.
  • The new 3ds Max Composite feature offers high-performance, HDR-capable compositing tools and is based on technology from Autodesk® Toxik® software.
  • 3ds Max 2010-compatible format enables you to save scene files to help manage the transition to 3ds Max 2011.

Watch Videos of these new features in Autodesk® 3ds Max® 2011

More info here : >> 3ds max 2011


  1. Pretty good post. I just stumbled upon your blog and wanted to say that I have really enjoyed reading your blog posts

  2. No blog-spot to the new 2012 version? Anyway, 2012 is better, less bugs but the same like 2011 in deep. :P

  3. Hi,

    I think its time to update the version, 2012 and 2013 already released.

    For Free video tutorials and free models please visit www.cakewalkcg.com